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launcher: configure and preview DualSense lightbar color (#912)
launcher: configure and preview controller lightbar color Add an optional lightbar color to launcher settings and pass it to the emulator with --controller-color. Preview changes on RGB gamepads, handle controller hotplug events, and restore the saved color when settings dialogs close. Release launcher preview handles when starting a game. Co-authored-by: m66401970-eng <m66401970@gmail.com>
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#ifndef CONTROLLER_LIGHTBAR_H
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#define CONTROLLER_LIGHTBAR_H
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#include <QColor>
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#include <QHash>
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#include <QObject>
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#include <QString>
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#include <QTimer>
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#include <SDL3/SDL_gamepad.h>
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class ControllerLightbar final: public QObject {
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public:
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explicit ControllerLightbar(QObject* parent = nullptr);
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~ControllerLightbar() override;
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void SetColor(const QString& color);
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void Stop();
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private:
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void Refresh();
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void ApplyColor(SDL_Gamepad* gamepad) const;
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QTimer m_timer;
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QHash<SDL_JoystickID, SDL_Gamepad*> m_gamepads;
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QColor m_color;
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};
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#endif // CONTROLLER_LIGHTBAR_H
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