memory: change defaults

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nmzik committed 2026-10-27 10:13:15 +01:00
1 parent 9d8c458535
commit 09753bf8ff
7 files changed
+103 -64

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@@ -14,7 +14,16 @@ void SystemContentLoadParamSfo(const std::filesystem::path& file_name);
bool SystemContentParamSfoGetInt(const char* name, int32_t* value);
bool SystemContentParamSfoGetString(const char* name, std::string* value);
bool SystemContentParamSfoGetString(const char* name, char* value, size_t value_size);
uint64_t SystemContentGetFlexibleMemorySize();
// Memory sizes a game's param.json sets, in bytes; 0 where it sets none.
struct MemoryParams {
uint64_t flexible_size = 0;
uint64_t cpu_table_memory = 0;
uint64_t gpu_table_memory = 0;
uint64_t amm_table_memory = 0;
};
MemoryParams SystemContentGetMemoryParams();
bool SystemContentGetIconPath(std::filesystem::path* path);
bool SystemContentGetChunksNum(uint32_t* num);