shader: support FP64 conversions used by FighterZ (#884)

shader: support float and unsigned widening to FP64

Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
gohansharma79-svgandnmzik authored and GitHub committed 2026-09-28 17:39:31 +04:00
1 parent 0791f921f6
commit 0a5774be7b
9 files changed
+104 -3

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@@ -156,6 +156,8 @@ enum class Opcode {
V_DOT2C_F32_F16,
V_CVT_F64_I32,
V_CVT_F32_F64,
V_CVT_F64_F32,
V_CVT_F64_U32,
V_CVT_F32_I32,
V_CVT_F32_U32,
V_CVT_U32_F32,