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graphics: refactoring #2
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@@ -753,7 +753,7 @@ struct Program {
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};
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bool LowerProgram(const Decoder::Program& decoded, const CFG::Graph& cfg, ShaderType stage,
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uint32_t wave_size, Program* program, std::string* error);
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uint32_t wave_size, Program& program, std::string* error);
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std::string RegisterToString(Register reg);
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std::string OperandToString(const Operand& operand);
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