Support reverse RGBA16F render targets

This commit is contained in:
nmzik committed 2026-07-17 12:54:28 +02:00
1 parent dd58deae15
commit 0abe03af94
13 files changed
+245 -16

No files matched your search

@@ -4,6 +4,7 @@
#include "common/abi.h"
#include "common/assert.h"
#include "common/common.h"
#include "graphics/guest_gpu/gpu_defs.h"
#include <cstdint>
#include <string>
@@ -241,6 +242,7 @@ struct RenderColorInfo {
uint64_t base_addr = 0;
uint64_t buffer_size = 0;
uint32_t target_slot = 0;
Prospero::ColorComponentMapping export_mapping;
bool color_clear_enable = false;
VkClearColorValue color_clear_value {};
};