Implement 0x12 CopyData, sampled-to-depth fix, stencil detailing

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nmzik committed 2026-07-16 19:58:11 +02:00
1 parent ceb7c6765e
commit 0d7c7510d7
17 files changed
+843 -502

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@@ -21,6 +21,9 @@ public:
void DetileImage(GraphicContext* ctx, DepthStencilVulkanImage* image,
const DepthTargetInfo& info, const BufferImageCopySource& source,
bool refresh) const;
void DetileStencil(GraphicContext* ctx, DepthStencilVulkanImage* image,
const DepthTargetInfo& info, const BufferImageCopySource& source,
bool refresh) const;
void TileImage(void* dst, const void* src, const RenderTargetInfo& info) const;
void TileImage(void* dst, const void* src, const DepthTargetInfo& info) const;
};