shader: bound material selectors by proven one-wave LDS append lists

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nmzik committed 2026-10-13 21:27:07 +00:00
1 parent d692d8ee08
commit 0e9c77b0a2
8 files changed
+630 -68

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@@ -6,7 +6,8 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
// Resolves native descriptor sources, plans their scalar reads, and assigns dense resource bindings.
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg);
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg,
ShaderStageInputInfo input = {});
} // namespace Libs::Graphics::ShaderRecompiler::IR