add depth to color copy

Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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nmzikandshadowbeat070 committed 2026-10-11 09:31:31 +02:00
1 parent 65144ce4ac
commit 1029511bbc
5 files changed
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@@ -33,6 +33,7 @@ struct GraphicContext {
// bool fp64_denorm_preserve = false; // Temporarily disabled.
bool attachment_feedback_loop_enabled = false;
bool provoking_vertex_last_enabled = false;
bool depth_color_copy_enabled = false;
bool supports_block_texel_view = false;
bool mesh_shader_enabled = false;
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};