add depth to color copy

Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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nmzikandshadowbeat070 committed 2026-10-11 09:31:31 +02:00
1 parent 65144ce4ac
commit 1029511bbc
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@@ -186,6 +186,8 @@ private:
bool ignore_target_mask = false, bool exact_format = false);
void ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepthInfo& target);
[[nodiscard]] bool DepthStencilCopy(CommandBuffer& buffer);
[[nodiscard]] bool CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
const DrawEmitInfo& emit, DrawRenderState& state);
[[nodiscard]] bool PrepareDrawRenderState(CommandBuffer& buffer,
const DrawCallInfo& draw,
uint32_t render_target_slice_offset,