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agc: Cleanup names so they match NIDs (#1508)
* agc: Cleanup names so they match NIDs Simple commit tidying up libSceAgc function names so they match their NIDs. This just a tidy-up commit that makes it more obvious what each function is. * agc: Preserve unknown fused shader size name
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@@ -804,13 +804,13 @@ static int fuse_shader_halves(Shader* fused_result, const Shader* front,
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return OK;
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}
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int KYTY_SYSV_ABI AgcUnknownFuseShaderHalves(Shader* fused_result, const Shader* front,
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int KYTY_SYSV_ABI AgcFuseShaderHalves_0200(Shader* fused_result, const Shader* front,
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const Shader* back, void* scratch_mem) {
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PRINT_NAME();
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return fuse_shader_halves(fused_result, front, back, scratch_mem, true);
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}
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int KYTY_SYSV_ABI AgcUnknownNApJjpKNBl4(Shader* fused_result, const Shader* front,
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int KYTY_SYSV_ABI AgcFuseShaderHalves(Shader* fused_result, const Shader* front,
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const Shader* back, void* scratch_mem) {
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PRINT_NAME();
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return fuse_shader_halves(fused_result, front, back, scratch_mem, false);
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@@ -2636,7 +2636,7 @@ uint32_t KYTY_SYSV_ABI AgcDcbDrawIndexMultiInstancedGetSize() {
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return 9u * 4u;
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}
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int KYTY_SYSV_ABI AgcUnknownIkfdtRIqCE(uint32_t* cmd, uint64_t arg1,
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int KYTY_SYSV_ABI AgcJumpPatchSetTarget_0300(uint32_t* cmd, uint64_t arg1,
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const volatile uint32_t* target, uint32_t size_in_dwords,
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uint64_t arg4, uint64_t arg5) {
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PRINT_NAME();
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@@ -3510,7 +3510,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetPredication(CommandBuffer* buf, uint8_t conditi
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return cmd;
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}
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uint32_t* KYTY_SYSV_ABI AgcUnknownKRzWekV120(CommandBuffer* buf, uint32_t arg1, uint32_t arg2,
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uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexSize_0600(CommandBuffer* buf, uint32_t arg1, uint32_t arg2,
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uint32_t arg3) {
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PRINT_NAME();
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@@ -4451,7 +4451,7 @@ bool KYTY_SYSV_ABI AgcDriverIsCaptureInProgress() {
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return false;
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}
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int KYTY_SYSV_ABI AgcDriverUnknownU9ueyEhSkF4() {
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int KYTY_SYSV_ABI AgcDriverRegisterDefaultOwner() {
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PRINT_NAME();
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return static_cast<int>(0x8a6c9018u);
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