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graphics: implement RDNA2 alignbyte shader opcode
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@@ -517,6 +517,8 @@ if(BUILD_TESTING)
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add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
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add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
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add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
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add_test(NAME shader_recompiler_alignbyte
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
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add_test(NAME virtual_memory_allocation
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COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
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add_test(NAME guest_red_zone_patcher
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