shader: use Khronos definitions and simplify compiler ownership

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nmzik committed 2026-09-12 13:42:15 +04:00
1 parent 47b26e497f
commit 1d1f00bdef
28 files changed
+2048 -2153

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@@ -9,8 +9,6 @@
namespace Libs::Graphics::ShaderRecompiler::Spirv {
void AnalyzeProgramRequirements(IR::Program& program);
std::vector<uint32_t> EmitProgram(const IR::Program& program,
ShaderStageInputInfo input_info);