gpu: make cull mode and front face dynamic state

This commit is contained in:
Senaxx authored and nmzik committed 2026-10-27 07:04:38 +01:00
1 parent 2463e3aaf0
commit 1ec69f8e7d
7 files changed
+72 -24

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@@ -52,6 +52,9 @@ struct DynamicState {
bool stencil_back_write_mask : 1;
bool stencil_back_compare_mask : 1;
bool cull_mode : 1;
bool front_face : 1;
bool blend_constants : 1;
bool color_write_enables : 1;
bool line_width : 1;
@@ -86,6 +89,9 @@ struct DynamicState {
uint32_t stencil_back_write_mask {};
uint32_t stencil_back_compare_mask {};
vk::CullModeFlags cull_mode {};
vk::FrontFace front_face {};
std::array<float, 4> blend_constants {};
std::array<vk::Bool32, RENDER_COLOR_ATTACHMENTS_MAX> color_write_enables {};
uint32_t num_color_write_enables {};
@@ -221,6 +227,20 @@ struct DynamicState {
}
}
void SetCullMode(const vk::CullModeFlags cull_mode_) {
if (cull_mode != cull_mode_) {
cull_mode = cull_mode_;
dirty_state.cull_mode = true;
}
}
void SetFrontFace(const vk::FrontFace front_face_) {
if (front_face != front_face_) {
front_face = front_face_;
dirty_state.front_face = true;
}
}
void SetBlendConstants(const std::array<float, 4> blend_constants_) {
if (blend_constants != blend_constants_) {
blend_constants = blend_constants_;