gpu: make cull mode and front face dynamic state

This commit is contained in:
Senaxx authored and nmzik committed 2026-10-27 07:04:38 +01:00
1 parent 2463e3aaf0
commit 1ec69f8e7d
7 files changed
+72 -24

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@@ -125,6 +125,14 @@ void DynamicState::Commit(const GraphicContext& graphics, vk::CommandBuffer cmdb
}
}
}
if (dirty_state.cull_mode) {
dirty_state.cull_mode = false;
cmdbuf.setCullMode(cull_mode);
}
if (dirty_state.front_face) {
dirty_state.front_face = false;
cmdbuf.setFrontFace(front_face);
}
if (dirty_state.blend_constants) {
dirty_state.blend_constants = false;
cmdbuf.setBlendConstants(blend_constants.data());
@@ -52,6 +52,9 @@ struct DynamicState {
bool stencil_back_write_mask : 1;
bool stencil_back_compare_mask : 1;
bool cull_mode : 1;
bool front_face : 1;
bool blend_constants : 1;
bool color_write_enables : 1;
bool line_width : 1;
@@ -86,6 +89,9 @@ struct DynamicState {
uint32_t stencil_back_write_mask {};
uint32_t stencil_back_compare_mask {};
vk::CullModeFlags cull_mode {};
vk::FrontFace front_face {};
std::array<float, 4> blend_constants {};
std::array<vk::Bool32, RENDER_COLOR_ATTACHMENTS_MAX> color_write_enables {};
uint32_t num_color_write_enables {};
@@ -221,6 +227,20 @@ struct DynamicState {
}
}
void SetCullMode(const vk::CullModeFlags cull_mode_) {
if (cull_mode != cull_mode_) {
cull_mode = cull_mode_;
dirty_state.cull_mode = true;
}
}
void SetFrontFace(const vk::FrontFace front_face_) {
if (front_face != front_face_) {
front_face = front_face_;
dirty_state.front_face = true;
}
}
void SetBlendConstants(const std::array<float, 4> blend_constants_) {
if (blend_constants != blend_constants_) {
blend_constants = blend_constants_;
@@ -1003,15 +1003,11 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(const CommandBuffer&
}
static_params.alpha_to_coverage_enable = ps_active && ctx.GetShaderRegisters().AlphaToMask();
const bool rect_list = Prospero::IsRectList(command.GetUserConfig().GetPrimType());
static_params.cull_back = !rect_list && mc.cull_back;
static_params.cull_front = !rect_list && mc.cull_front;
static_params.face = mc.face;
static_params.provoking_vtx_last = mc.provoking_vtx_last;
static_params.polygon_mode =
ResolvePolygonMode(mc, static_params.cull_front, static_params.cull_back);
ResolvePolygonMode(mc, !rect_list && mc.cull_front, !rect_list && mc.cull_back);
if (tessellation) {
static_params.patch_control_points =
static_cast<uint8_t>(vs_input_info.tess.input_control_points);
static_params.patch_control_points = vs_input_info.tess.input_control_points;
} else if (!mesh && static_params.topology == vk::PrimitiveTopology::ePatchList) {
// Rectangle lists expand through generated tessellation stages.
static_params.patch_control_points = 3;
@@ -54,15 +54,12 @@ struct PipelineStaticParameters {
bool depth_clip_enable = true;
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
// 0 without tessellation, 3 for a rectangle list, else the input control points.
uint8_t patch_control_points = 0;
uint32_t patch_control_points = 0;
bool primitive_restart_enable = false;
uint32_t samples = 1;
bool sample_shading_enable = false;
bool alpha_to_coverage_enable = false;
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
bool cull_front = false;
bool cull_back = false;
bool face = false;
bool provoking_vtx_last = false;
vk::PolygonMode polygon_mode = vk::PolygonMode::eFill;
uint8_t color_srcblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
@@ -219,17 +219,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
vk::PipelineViewportStateCreateInfo viewport_state {};
viewport_state.pNext = &depth_clip_control;
vk::CullModeFlags cull_mode = vk::CullModeFlagBits::eNone;
if (static_params.cull_back) {
cull_mode |= vk::CullModeFlagBits::eBack;
}
if (static_params.cull_front) {
cull_mode |= vk::CullModeFlagBits::eFront;
}
vk::FrontFace front_face =
(static_params.face ? vk::FrontFace::eClockwise : vk::FrontFace::eCounterClockwise);
vk::PipelineRasterizationDepthClipStateCreateInfoEXT clip_ext {};
clip_ext.depthClipEnable = static_params.depth_clip_enable ? VK_TRUE : VK_FALSE;
@@ -250,8 +239,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
provoking_vertex.pNext = rasterizer.pNext;
rasterizer.pNext = &provoking_vertex;
}
rasterizer.cullMode = cull_mode;
rasterizer.frontFace = front_face;
rasterizer.polygonMode = static_params.polygon_mode;
rasterizer.lineWidth = 1.0f;
@@ -347,6 +334,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
vk::DynamicState::eViewportWithCount,
vk::DynamicState::eScissorWithCount,
vk::DynamicState::eLineWidth,
vk::DynamicState::eCullMode,
vk::DynamicState::eFrontFace,
vk::DynamicState::eDepthTestEnable,
vk::DynamicState::eDepthWriteEnable,
vk::DynamicState::eDepthCompareOp,
@@ -403,6 +403,20 @@ static void UpdateGraphicsDynamicState(const CommandBuffer& buffer, DynamicState
dynamic_state.SetDepthBias(constant_factor, poly_offset.clamp, slope_factor);
}
// Rect lists are drawn without culling.
vk::CullModeFlags cull_mode {};
if (!Prospero::IsRectList(buffer.GetUserConfig().GetPrimType())) {
if (mode.cull_front) {
cull_mode |= vk::CullModeFlagBits::eFront;
}
if (mode.cull_back) {
cull_mode |= vk::CullModeFlagBits::eBack;
}
}
dynamic_state.SetCullMode(cull_mode);
dynamic_state.SetFrontFace(mode.face ? vk::FrontFace::eClockwise
: vk::FrontFace::eCounterClockwise);
dynamic_state.SetStencilTestEnabled(depth.stencil_test_enable);
if (depth.stencil_test_enable) {
const auto& front = depth.stencil_front;
+25 -1
View File
@@ -18826,6 +18826,10 @@ public:
cmd.setViewportWithCount(1, &viewport);
cmd.setScissorWithCount(1, &scissor);
cmd.setLineWidth(1);
cmd.setCullMode(vk::CullModeFlagBits::eNone);
cmd.setFrontFace(registers.GetModeControl().face
? vk::FrontFace::eClockwise
: vk::FrontFace::eCounterClockwise);
cmd.setDepthTestEnable(depth.depth_test_enable);
cmd.setDepthWriteEnable(depth.depth_write_enable);
cmd.setDepthCompareOp(depth.depth_compare_op);
@@ -19023,6 +19027,9 @@ public:
const std::array stencil_pipelines{
pipeline(true, 2, 2, false, true).pipeline,
pipeline(true, 2, 2, false, false).pipeline};
Require(name, "dynamic winding pipeline reuse",
stencil_pipelines[0] == stencil_pipelines[1],
"the winding changed the graphics pipeline");
const auto check_stencil = [&](const char *label, bool back_face,
uint8_t initial, uint8_t written) {
vk::ClearValue clear{};
@@ -19655,6 +19662,22 @@ public:
"native vertex or instance offset was applied twice");
}
}
// With back faces culled, the triangle draws for exactly one winding.
const auto draws_with_back_cull = [&](bool clockwise) {
registers.SetModeControl({.cull_back = true, .face = clockwise});
TextureCacheTestAccess::ClearImage(cache, scheduler.Current(), sparse_color.image_id,
{vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1}, {});
RenderExecutorTestAccess::DrawAuto(executor, scheduler.Current(),
{.vertex_count = 3, .instance_count = 1, .first_vertex = 7, .first_instance = 5,
.offset_source = DrawOffsetSource::IndirectArgs});
const auto pixels = ReadCachedTexel(name, context, sparse_color.image_id,
{}, {extent, extent, 1});
return std::ranges::any_of(pixels, [](u32 word) { return word != 0; });
};
Require("DynamicCullMode", "back faces culled by winding",
draws_with_back_cull(false) != draws_with_back_cull(true),
"the draw's cull mode or front face did not reach the host GPU");
registers.SetModeControl({});
// Indirect records come from the GPU copy; the CPU backing holds zeros. In each pair the
// first record draws nothing and the second covers the target, through vertex offset 7
@@ -19800,9 +19823,10 @@ public:
registers.SetPsInputEna(2);
registers.SetPsInputAddr(2);
registers.SetPsInputSettings(0, 0);
// Rect lists are drawn without culling.
const auto check_rect = [&](Prospero::PrimitiveType primitive, const char *rect_name) {
user_config.SetPrimitiveType(primitive);
registers.SetModeControl({});
registers.SetModeControl({.cull_front = true, .cull_back = true});
TextureCacheTestAccess::ClearImage(cache, scheduler.Current(), sparse_color.image_id,
{vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1}, {});
RenderExecutorTestAccess::DrawAuto(