graphics: replace raw GPU enum values with typed formats

This commit is contained in:
nmzik committed 2026-08-11 16:12:38 +02:00
1 parent 11b95bed20
commit 21aa7b66ce
36 files changed
+1002 -956

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+15 -15
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@@ -870,8 +870,8 @@ void TestMaterializationSharesReadConstEvaluation() {
for (uint32_t i = 0; i < memory.words.size(); i++) {
memory.words[i] = 0x100 + i;
}
memory.words[1] |= Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
memory.words[3] |= Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u;
memory.words[1] |= static_cast<uint32_t>(Prospero::BufferFormat::k8UNorm) << 20u;
memory.words[3] |= static_cast<uint32_t>(Prospero::ImageType::kColor2D) << 28u;
std::array<uint32_t, 32> user_data {};
user_data[16] = static_cast<uint32_t>(memory.base);
user_data[17] = static_cast<uint32_t>(memory.base >> 32u);
@@ -911,7 +911,7 @@ void TestInvalidImagesMaterializeAsNull() {
std::string error;
for (uint32_t type = 0; type < 8; type++) {
auto descriptor = stale;
descriptor[1] |= Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
descriptor[1] |= static_cast<uint32_t>(Prospero::BufferFormat::k8UNorm) << 20u;
descriptor[3] = (descriptor[3] & 0x0fffffffu) | (type << 28u);
ResourceSnapshot snapshot;
Check(MaterializeResources(sampled, {descriptor}, snapshot, &error) &&
@@ -951,7 +951,7 @@ void TestInvalidImagesMaterializeAsNull() {
std::array<uint32_t, 8> msaa {};
msaa[0] = 1;
msaa[1] = 36u << 20u;
msaa[3] = (Prospero::GpuEnumValue(type) << 28u) | (test.base_level << 12u) |
msaa[3] = (static_cast<uint32_t>(type) << 28u) | (test.base_level << 12u) |
(test.fragments << 16u);
msaa[5] = test.max_mip << 4u;
ResourceSnapshot msaa_snapshot;
@@ -970,7 +970,7 @@ void TestInvalidImagesMaterializeAsNull() {
std::array<uint32_t, 8> invalid_format {};
invalid_format[0] = 1;
invalid_format[3] = Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u;
invalid_format[3] = static_cast<uint32_t>(Prospero::ImageType::kColor2D) << 28u;
ResourceSnapshot invalid_format_snapshot;
Check(MaterializeResources(sampled, {invalid_format}, invalid_format_snapshot, &error) &&
std::all_of(invalid_format_snapshot.images[0].dwords.begin(),
@@ -979,9 +979,9 @@ void TestInvalidImagesMaterializeAsNull() {
"invalid-format image descriptor was not normalized to null");
auto valid = stale;
valid[1] |= Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
valid[1] |= static_cast<uint32_t>(Prospero::BufferFormat::k8UNorm) << 20u;
valid[3] =
(valid[3] & 0x0fffffffu) | (Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u);
(valid[3] & 0x0fffffffu) | (static_cast<uint32_t>(Prospero::ImageType::kColor2D) << 28u);
ResourceSnapshot valid_snapshot;
Check(MaterializeResources(sampled, {valid}, valid_snapshot, &error) &&
std::equal(valid.begin(), valid.end(), valid_snapshot.images[0].dwords.begin()),
@@ -1099,7 +1099,7 @@ void TestResourceSpecializationIsTypedAndTransactional() {
array_snapshot.images.resize(1);
array_snapshot.images[0].dword_count = 8;
array_snapshot.images[0].dwords[0] = 0x1000;
array_snapshot.images[0].dwords[3] = Prospero::GpuEnumValue(Prospero::ImageType::kColor1DArray)
array_snapshot.images[0].dwords[3] = static_cast<uint32_t>(Prospero::ImageType::kColor1DArray)
<< 28u;
Check(SpecializeResources(array_view, array_snapshot, &error) &&
array_view.info.images[0].dimension == Decoder::ImageDimension::Dim1D &&
@@ -1132,7 +1132,7 @@ void TestResourceSpecializationIsTypedAndTransactional() {
Prepare(cross_family_2d_array);
auto array_2d_snapshot = array_snapshot;
array_2d_snapshot.images[0].dwords[3] =
Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray) << 28u;
static_cast<uint32_t>(Prospero::ImageType::kColor2DArray) << 28u;
Check(SpecializeResources(cross_family_2d_array, array_2d_snapshot, &error) &&
cross_family_2d_array.info.images[0].dimension == Decoder::ImageDimension::Dim2DArray,
"array MIMG intent did not produce a 2D-array view");
@@ -1144,7 +1144,7 @@ void TestResourceSpecializationIsTypedAndTransactional() {
Decoder::ImageDimension::Dim2DArray)};
Prepare(cube_view);
auto cube_snapshot = array_2d_snapshot;
cube_snapshot.images[0].dwords[3] = Prospero::GpuEnumValue(Prospero::ImageType::kCube) << 28u;
cube_snapshot.images[0].dwords[3] = static_cast<uint32_t>(Prospero::ImageType::kCube) << 28u;
Check(SpecializeResources(cube_view, cube_snapshot, &error) &&
ValidateResourceSpecialization(cube_view, cube_snapshot, &error) &&
cube_view.info.images[0].cube &&
@@ -1152,7 +1152,7 @@ void TestResourceSpecializationIsTypedAndTransactional() {
"cube descriptor identity did not reach the specialized image and IR");
auto array_after_cube = cube_snapshot;
array_after_cube.images[0].dwords[3] =
Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray) << 28u;
static_cast<uint32_t>(Prospero::ImageType::kColor2DArray) << 28u;
Check(!ValidateResourceSpecialization(cube_view, array_after_cube, &error),
"2D-array descriptor reused a cube-coordinate specialization");
auto null_after_cube = cube_snapshot;
@@ -1185,9 +1185,9 @@ void TestResourceSpecializationIsTypedAndTransactional() {
snapshot.images[0].dword_count = 8;
snapshot.images[0].dwords[0] = 0x1000;
snapshot.images[0].dwords[1] = Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt) << 20u;
snapshot.images[0].dwords[1] = static_cast<uint32_t>(Prospero::BufferFormat::k32UInt) << 20u;
snapshot.images[0].dwords[3] =
(Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u) | 0x3acu;
(static_cast<uint32_t>(Prospero::ImageType::kColor2D) << 28u) | 0x3acu;
Check(SpecializeResources(program, snapshot, &error), error.c_str());
const auto& image = program.info.images[0];
const auto& inst = program.blocks[0].instructions[0];
@@ -1235,7 +1235,7 @@ void TestRuntimeSpecializationCoversBakedBufferAndAddressFields() {
buffer_snapshot.buffers[0].dword_count = 4;
buffer_snapshot.buffers[0].dwords[1] = (16u << 16u) | (1u << 31u);
buffer_snapshot.buffers[0].dwords[3] =
(Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt) << 12u) | (2u << 21u) |
(static_cast<uint32_t>(Prospero::BufferFormat::k32UInt) << 12u) | (2u << 21u) |
(1u << 23u);
std::string error;
Check(SpecializeResources(buffer_program, buffer_snapshot, &error) &&
@@ -1244,7 +1244,7 @@ void TestRuntimeSpecializationCoversBakedBufferAndAddressFields() {
Check(buffer_program.info.buffers[0].packed_stride ==
(16u | (1u << 14u) | (2u << 16u) | (1u << 20u)) &&
buffer_program.info.buffers[0].descriptor_format ==
Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt),
Prospero::BufferFormat::k32UInt,
"buffer specialization omitted SPIR-V-baked descriptor fields");
auto stale_buffer = buffer_snapshot;
stale_buffer.buffers[0].dwords[1] ^= 4u << 16u;
File diff suppressed because it is too large. Load diff
+38 -38
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@@ -463,14 +463,14 @@ void TestNormalizedImageContracts() {
ImageInfo container {};
container.data = {0x10000, 0x15000};
container.pixel_format = vk::Format::eR8G8B8A8Unorm;
container.guest_format = Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8UNorm);
container.guest_format = Prospero::BufferFormat::k8_8_8_8UNorm;
container.type = Prospero::ImageType::kColor2D;
container.extent = {64, 64, 1};
container.resources = {3, 4};
container.pitch = 64;
container.bytes_per_block = 4;
container.samples = 1;
container.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB);
container.tile_mode = Prospero::TileMode::kStandard64KB;
container.mip_layout[0] = {0, 0x10000, 64, 64};
container.mip_layout[1] = {0x10000, 0x4000, 32, 32};
container.mip_layout[2] = {0x14000, 0x1000, 16, 16};
@@ -495,7 +495,7 @@ void TestNormalizedImageContracts() {
"sample-count mismatch was accepted as a compatible image");
auto compressed = container;
compressed.guest_format = Prospero::GpuEnumValue(Prospero::BufferFormat::kBc3UNorm);
compressed.guest_format = Prospero::BufferFormat::kBc3UNorm;
compressed.pitch = 128;
compressed.extent.height = 64;
Check(compressed.BlockExtent() == vk::Extent2D {32, 16},
@@ -623,9 +623,9 @@ ImageTestUserData(Prospero::ImageType type = Prospero::ImageType::kColor2D) {
std::array<uint32_t, 64> data {};
for (uint32_t start = 0; start + 3u < data.size(); start += 4u) {
data[start] = 0x1000u + start * 0x100u;
data[start + 1u] = Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
data[start + 1u] = static_cast<uint32_t>(Prospero::BufferFormat::k8UNorm) << 20u;
data[start + 2u] = UINT32_MAX;
data[start + 3u] = Prospero::GpuEnumValue(type) << 28u;
data[start + 3u] = static_cast<uint32_t>(type) << 28u;
}
return data;
}
@@ -633,14 +633,14 @@ ImageTestUserData(Prospero::ImageType type = Prospero::ImageType::kColor2D) {
void SetImageTestType(std::array<uint32_t, 64>* data, uint32_t srsrc, Prospero::ImageType type) {
const auto type_dword = srsrc * 4u + 3u;
Check(data != nullptr && type_dword < data->size(), "invalid image test descriptor source");
(*data)[type_dword] = Prospero::GpuEnumValue(type) << 28u;
(*data)[type_dword] = static_cast<uint32_t>(type) << 28u;
}
void SetImageTestFormat(std::array<uint32_t, 64>* data, uint32_t srsrc,
Prospero::BufferFormat format) {
const auto format_dword = srsrc * 4u + 1u;
Check(data != nullptr && format_dword < data->size(), "invalid image test descriptor source");
(*data)[format_dword] = Prospero::GpuEnumValue(format) << 20u;
(*data)[format_dword] = static_cast<uint32_t>(format) << 20u;
}
bool ReadZeroTestMemory(void*, uint64_t, uint32_t* value) {
@@ -4518,7 +4518,7 @@ void TestNewShaderRecompilerFormattedStoreUsesRuntimeArrayLengthOnly() {
std::array<uint32_t, 64> user_data {};
user_data[1] = 4u << 16u;
user_data[2] = 5u;
user_data[3] = Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt) << 12u;
user_data[3] = static_cast<uint32_t>(Prospero::BufferFormat::k32UInt) << 12u;
ShaderRecompiler::CompileOptions options;
options.stage = ShaderType::Compute;
@@ -6486,9 +6486,9 @@ void TestNewShaderRecompilerExpPixelOutputs() {
void TestRenderTargetReverseExportMapping() {
const auto format =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k16_16_16_16),
Prospero::GpuEnumValue(Prospero::ChannelType::kFloat),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kReversed));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k16_16_16_16,
Prospero::ChannelType::kFloat,
Prospero::ChannelOrder::kReversed);
Check(format.format == vk::Format::eR16G16B16A16Sfloat && format.bytes_per_element == 8u,
"reverse RGBA16F render target did not retain its native host format "
"and size");
@@ -6501,15 +6501,15 @@ void TestRenderTargetReverseExportMapping() {
"reverse RGBA16F render-target export or write-mask mapping is "
"incorrect");
const auto legacy_alt =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k8_8_8_8),
Prospero::GpuEnumValue(Prospero::ChannelType::kUNorm),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kAlt));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k8_8_8_8,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kAlt);
Check(legacy_alt.format == vk::Format::eB8G8R8A8Unorm && legacy_alt.export_mapping.IsIdentity(),
"legacy BGRA render target acquired a duplicate shader export mapping");
const auto gr32 =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k32_32),
Prospero::GpuEnumValue(Prospero::ChannelType::kFloat),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kReversed));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k32_32,
Prospero::ChannelType::kFloat,
Prospero::ChannelOrder::kReversed);
Check(gr32.format == vk::Format::eR32G32Sfloat && gr32.bytes_per_element == 8u &&
gr32.export_mapping == Prospero::ColorMappingGr,
"reverse GR32F render target did not retain its native host format, "
@@ -6550,9 +6550,9 @@ void TestRenderTargetReverseExportMapping() {
};
for (const auto& mapping_case: mapping_cases) {
for (uint32_t order = 0; order < 4u; order++) {
const auto info =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(mapping_case.layout),
Prospero::GpuEnumValue(mapping_case.type), order);
const auto info = TextureGetRenderTargetFormat(
mapping_case.layout, mapping_case.type,
static_cast<Prospero::ChannelOrder>(order));
Check(info.format == mapping_case.format &&
info.bytes_per_element == mapping_case.bytes &&
info.export_mapping == mapping_case.mappings[order],
@@ -6568,47 +6568,47 @@ void TestRenderTargetReverseExportMapping() {
}
const auto alt_1010102 =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k10_10_10_2),
Prospero::GpuEnumValue(Prospero::ChannelType::kUNorm),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kAlt));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k10_10_10_2,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kAlt);
Check(alt_1010102.format == vk::Format::eA2R10G10B10UnormPack32 &&
alt_1010102.export_mapping.IsIdentity(),
"native alternate 10:10:10:2 render target acquired a shader mapping");
const auto reversed_4444 =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k4_4_4_4),
Prospero::GpuEnumValue(Prospero::ChannelType::kUNorm),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kReversed));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k4_4_4_4,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kReversed);
Check(reversed_4444.format == vk::Format::eR4G4B4A4UnormPack16 &&
reversed_4444.export_mapping.IsIdentity(),
"reversed 4:4:4:4 render target did not compose storage and channel "
"order");
const auto standard_4444 =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k4_4_4_4),
Prospero::GpuEnumValue(Prospero::ChannelType::kUNorm),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kStandard));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k4_4_4_4,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kStandard);
Check(standard_4444.format == vk::Format::eR4G4B4A4UnormPack16 &&
standard_4444.export_mapping == Prospero::ColorMappingAbgr,
"standard 4:4:4:4 render target did not compensate host packed-bit "
"order");
const auto standard_5551 =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k5_5_5_1),
Prospero::GpuEnumValue(Prospero::ChannelType::kUNorm),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kStandard));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k5_5_5_1,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kStandard);
Check(standard_5551.format == vk::Format::eA1R5G5B5UnormPack16 &&
standard_5551.export_mapping == Prospero::ColorMappingBgra,
"5:5:5:1 render target did not preserve its high one-bit component");
const auto standard_1555 =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k1_5_5_5),
Prospero::GpuEnumValue(Prospero::ChannelType::kUNorm),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kStandard));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k1_5_5_5,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kStandard);
Check(standard_1555.format == vk::Format::eR5G5B5A1UnormPack16 &&
standard_1555.export_mapping == Prospero::ColorMappingAbgr,
"1:5:5:5 render target did not preserve its low one-bit component");
const auto argb =
TextureGetRenderTargetFormat(Prospero::GpuEnumValue(Prospero::ChannelLayout::k16_16_16_16),
Prospero::GpuEnumValue(Prospero::ChannelType::kFloat),
Prospero::GpuEnumValue(Prospero::ChannelOrder::kAltReversed));
TextureGetRenderTargetFormat(Prospero::ChannelLayout::k16_16_16_16,
Prospero::ChannelType::kFloat,
Prospero::ChannelOrder::kAltReversed);
Check(argb.export_mapping == Prospero::ColorMappingArgb &&
argb.export_mapping.ApplyMask(0x1u) == 0x2u &&
argb.export_mapping.ApplyMask(0x2u) == 0x4u &&