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gpu: remove the PS4-era constant engine, marker NOPs and EVENT_WRITE_EOP/EOS packets
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@@ -694,6 +694,8 @@ if(BUILD_TESTING)
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
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add_test(NAME wait_until_safe_for_rendering
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --wait-until-safe-for-rendering-only)
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add_test(NAME pm4_flip
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --flip-only)
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add_test(NAME depth_bits
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-bits-only)
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add_test(NAME msaa_storage
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