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refactor(graphics)
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53 files changed
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@@ -74,6 +74,11 @@ public:
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private:
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friend struct BufferCacheTestAccess;
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bool IsBufferInvalid(BufferId id) const {
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const auto* buffer = m_slot_buffers.try_get(id);
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return buffer == nullptr || buffer->is_deleted;
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}
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using BufferMap = std::map<uint64_t, BufferId>;
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struct OverlapResult {
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BufferMap::iterator first;
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@@ -87,9 +92,6 @@ private:
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using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 40, 16>;
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static_assert(CACHING_PAGESIZE == (uint64_t {1} << PageTable::kPageBits));
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static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
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[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
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return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
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}
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[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
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void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
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void TouchBuffer(const Buffer& buffer);
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@@ -107,7 +109,6 @@ private:
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uint64_t total_size);
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[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
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void DownloadBufferMemory(std::span<const DownloadCopy> copies);
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void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
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GraphicContext& m_graphics;
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CommandScheduler& m_scheduler;
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