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refactor(graphics)
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@@ -2,14 +2,14 @@
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#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_
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#include <cstdint>
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#include <utility>
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namespace Libs::Graphics {
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struct ShaderVertexInputInfo;
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[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
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const ShaderVertexInputInfo& vs_input_info);
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[[nodiscard]] uint32_t ResolveInstanceOffset(const ShaderVertexInputInfo& vs_input_info);
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[[nodiscard]] std::pair<int32_t, uint32_t>
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ResolveDrawOffsets(uint32_t index_offset, const ShaderVertexInputInfo& vs_input_info);
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} // namespace Libs::Graphics
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