shader: share bounded record descriptors for packed loads and byte stores

Co-authored-by: fxpw <fxpw@outlook.com>
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nmzikandfxpw committed 2026-10-14 05:07:24 +02:00
1 parent 4cf5a96b79
commit 26d326d1b0
12 files changed
+581 -142

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@@ -537,7 +537,7 @@ struct DescriptorSource {
uint32_t table_stride = 0;
uint32_t table_record_bytes = 0;
bool table_scalar = false;
bool indexed_store = false;
bool indexed = false;
bool signed_count = false;
uint32_t workgroup_axis = UINT32_MAX;
Value key_count;