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shader: implement RDNA2 double-precision fractional part
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@@ -896,7 +896,8 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
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case Decoder::Opcode::V_FMA_F64: include_vector(inst.src2, 2u); [[fallthrough]];
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case Decoder::Opcode::V_ADD_F64:
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case Decoder::Opcode::V_MUL_F64: include_vector(inst.src1, 2u); [[fallthrough]];
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case Decoder::Opcode::V_RCP_F64: include_vector(inst.dst, 2u); [[fallthrough]];
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case Decoder::Opcode::V_RCP_F64:
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case Decoder::Opcode::V_FRACT_F64: include_vector(inst.dst, 2u); [[fallthrough]];
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case Decoder::Opcode::V_CVT_F32_F64: include_vector(inst.src0, 2u); break;
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case Decoder::Opcode::V_CMP_EQ_F64:
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case Decoder::Opcode::V_CMP_LE_F64:
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