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shader: share emitter helpers
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@@ -102,7 +102,6 @@ struct ShaderVertexInputInfo {
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ShaderVertexInputBuffer buffers[RES_MAX];
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ShaderStageRuntime stage;
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int resources_num = 0;
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int fetch_shader_reg = 0;
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int fetch_attrib_reg = 0;
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int fetch_buffer_reg = 0;
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int buffers_num = 0;
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@@ -135,7 +134,6 @@ struct ShaderPixelInputInfo {
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uint32_t scratch_size_dwords = 0;
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bool ps_pos_x = false;
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bool ps_pos_y = false;
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bool ps_pos_xy = false;
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bool ps_pos_z = false;
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bool ps_pos_w = false;
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bool ps_front_face = false;
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