shader: lower complete wave minima for sparse fragment subgroups

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nmzik committed 2026-10-14 18:03:48 +02:00
1 parent 892e70c8a1
commit 302240da70
12 files changed
+330 -8

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@@ -238,6 +238,7 @@ uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate);
uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst);
uint32_t EmitReadFirstLane(ValueEmitContext& ctx, const IR::Inst& inst);
uint32_t EmitReadLane(ValueEmitContext& ctx, const IR::Inst& inst);
uint32_t EmitSubgroupUMinU32(ValueEmitContext& ctx, const IR::Inst& inst);
uint32_t EmitWriteLane(ValueEmitContext& ctx, const IR::Inst& inst);
uint32_t EmitPermlane16U32(ValueEmitContext& ctx, const IR::Inst& inst);
uint32_t EmitGetAttribute(ValueEmitContext& ctx, const IR::Inst& inst);