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np: separate PSN emulation from host networking
Co-authored-by: Chai T <chaitukca@gmail.com>
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@@ -69,6 +69,7 @@ struct ConfigOptions {
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bool vr_enabled = false;
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bool amd_cpu_enabled = false;
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bool network_connected = false;
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bool psn_emulation_enabled = false;
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uint32_t vblank_frequency = 60;
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uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
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bool vulkan_validation_enabled = false;
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@@ -130,6 +131,7 @@ bool StretchEnabled();
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bool VrEnabled();
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bool AmdCpuEnabled();
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bool IsNetworkConnected();
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bool PsnEmulationEnabled();
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uint32_t GetVblankFrequency();
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uint32_t GetConsoleLanguage();
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bool VulkanValidationEnabled();
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