shader: emit dynamic sample offsets with the enabled maintenance8 feature

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Ali Almohaya authored and nmzik committed 2026-10-13 21:27:07 +00:00
1 parent 652154aead
commit 460a196fca
11 files changed
+135 -26

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@@ -21,6 +21,7 @@ struct CompileOptions {
uint64_t shader_hash = 0;
bool dump_ir = true;
bool early_dump = false;
bool maintenance8_enabled = false;
const char* dump_label = nullptr;
std::span<const uint32_t> user_data;
std::span<const uint32_t> back_code;