graphics: use per-invocation shader masks

This commit is contained in:
nmzik committed 2026-08-21 08:03:22 +02:00
1 parent 79443aa104
commit 49ea1680f8
30 files changed
+897 -1140

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@@ -17,6 +17,8 @@ bool IsRegisterStatePseudo(ValueOpcode opcode) {
switch (opcode) {
case ValueOpcode::GetThreadBitScalarRegister:
case ValueOpcode::SetThreadBitScalarRegister:
case ValueOpcode::GetScalarMaskTag:
case ValueOpcode::SetScalarMaskTag:
case ValueOpcode::GetScalarRegister:
case ValueOpcode::SetScalarRegister:
case ValueOpcode::GetVectorRegister: