shader: reflect tessellation strides across forward branches, DS write widths, and packed patch masks

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Mr. Big Britches authored and nmzik committed 2026-10-20 15:21:19 +02:00
1 parent f0e462a8a2
commit 4a2961cdf9
3 files changed
+38 -10

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@@ -882,6 +882,7 @@ Program DecodeFrontProgram(std::span<const uint32_t> front);
void DecodeProgram(std::span<const uint32_t> code, Program& program);
bool IsConditionalBranch(Opcode opcode);
bool IsDirectBranch(Opcode opcode);
bool IsDsWriteOpcode(Opcode opcode);
void DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand);
void DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand);