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shader: select indirect texture descriptors for image gathers
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@@ -1406,6 +1406,7 @@ void ApplyResourceSpecialization(Program& program, const ResourceSpecialization&
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}
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EXIT_IF(image.indirect_root == memory.resource &&
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inst.GetOpcode() != ValueOpcode::ImageSampleRaw &&
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inst.GetOpcode() != ValueOpcode::ImageGatherRaw &&
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inst.GetOpcode() != ValueOpcode::ImageRead);
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}
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}
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