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render: use guest polygon modes
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@@ -540,16 +540,6 @@ static void McCheck(const HW::ModeControl& c) {
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// EXIT_NOT_IMPLEMENTED(c.cull_front != false);
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// EXIT_NOT_IMPLEMENTED(c.cull_back != false);
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// EXIT_NOT_IMPLEMENTED(c.face != false);
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if (c.poly_mode != 0) {
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static bool logged = false;
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if (!logged) {
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LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_MODE is not fully implemented; continuing "
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"with filled polygons\n");
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logged = true;
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}
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}
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EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
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EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
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if (c.vtx_window_offset_enable) {
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static bool logged = false;
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if (!logged) {
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