shader: keep pixel helper lanes out of the EXEC and VCC words

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nmzik committed 2026-10-26 07:43:11 +01:00
1 parent 025d1f7edf
commit 5429888d4c
20 files changed
+428 -390

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@@ -547,6 +547,7 @@ struct ShaderInfo {
bool subgroup_shuffle = false;
bool subgroup_arithmetic = false;
bool subgroup_local_invocation_id = false;
bool helper_invocation = false;
bool compute_derivatives = false;
bool image_gather_extended = false;
bool function_lds = false;