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shader: keep pixel helper lanes out of the EXEC and VCC words
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025d1f7edf
commit
5429888d4c
20 files changed
+428
-390
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@@ -366,7 +366,6 @@ void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs
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info.function_lds |= kind == ResourceKind::Lds &&
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program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh;
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if (shared_access == SharedAccess::Append || shared_access == SharedAccess::Consume) {
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info.subgroup_ballot = true;
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info.subgroup_shuffle = true;
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info.subgroup_local_invocation_id = true;
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}
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@@ -517,6 +516,7 @@ void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs
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inst.Flags<CFG::BranchCondition>() != CFG::BranchCondition::ScalarInstruction;
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break;
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case ValueOpcode::Ballot: info.subgroup_ballot = true; break;
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case ValueOpcode::LiveMask: info.subgroup_ballot = info.helper_invocation = true; break;
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case ValueOpcode::SubgroupUMinU32:
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case ValueOpcode::SubgroupUMaxU32: info.subgroup_arithmetic = true; break;
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case ValueOpcode::DppMoveU32:
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@@ -577,7 +577,7 @@ void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info) {
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info.has_bitwise_xor = info.uses_lds = info.uses_gds = info.uses_flattened_srt =
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info.uses_dispatch_threads = info.uses_swizzle = false;
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info.bvh = info.subgroup_ballot = info.subgroup_vote = info.subgroup_barrier =
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info.subgroup_shuffle = info.subgroup_arithmetic =
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info.subgroup_shuffle = info.subgroup_arithmetic = info.helper_invocation =
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info.subgroup_local_invocation_id = info.compute_derivatives = info.image_gather_extended =
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info.function_lds = info.function_scratch = info.pixel_valid_mask = info.buffer_int64_atomics =
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info.buffer_u8 = info.buffer_u16 = info.shared_int64_atomics = info.coherent_buffers = info.float64 = false;
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