renderer: optimize tiling and reuse centralized image layouts

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nmzik committed 2026-10-10 03:27:13 +02:00
1 parent 1c301c9aab
commit 5559cfcbb2
18 files changed
+1373 -1533

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@@ -657,6 +657,8 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
add_test(NAME gpu_tiler
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
add_test(NAME image_transfer_layout
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-layout-only)
add_test(NAME texture_cache_layered_image
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --layered-image-only)