Implement RDNA2 per-invocation scratch memory

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Senaxx authored and nmzik committed 2026-08-21 03:32:47 +02:00
1 parent 2db0b3cfa7
commit 56a15c2036
20 files changed
+184 -53

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@@ -18,6 +18,7 @@ struct CompileOptions {
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint32_t scratch_dwords = 0;
uint64_t shader_hash = 0;
uint64_t shader_base = 0;
std::optional<uint64_t> flat_memory_base;