shader: add BUFFER_STORE_FORMAT_D16_X opcode

This commit is contained in:
nmzik committed 2026-10-07 16:22:30 +04:00
1 parent 67d7db685a
commit 5af370c257
6 files changed
+63 -5

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@@ -725,9 +725,18 @@ uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
uint32_t EncodeFormattedStoreComponent(ValueEmitContext& ctx,
const Format::BufferFormatInfo& info,
uint32_t component, uint32_t data) {
uint32_t component, uint32_t data, uint32_t data_bits) {
auto& state = ctx.state;
const auto bits = info.component_bits[component];
if (data_bits == 16u) {
if (info.type == Format::ComponentType::Uint) {
data = EmitBitFieldUExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
} else if (info.type == Format::ComponentType::Sint) {
data = EmitBitFieldSExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
} else {
data = EmitBitCastU32F32(state, EmitF16BitsToF32(state, data));
}
}
const bool normalized = info.type == Format::ComponentType::Unorm ||
info.type == Format::ComponentType::Snorm;
const bool scaled = info.type == Format::ComponentType::Uscaled ||
@@ -779,7 +788,7 @@ void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
value, data, component);
}
}
value = EncodeFormattedStoreComponent(ctx, info, component, value);
value = EncodeFormattedStoreComponent(ctx, info, component, value, mem.data_bits);
const auto bits = info.component_bits[component];
if (info.packed_bitfield) {
packed = EmitBitFieldInsert(