shader: share formatted indirect buffer load emission

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nmzik committed 2026-10-29 05:52:04 +01:00
1 parent a0b99a8c21
commit 5e837a9bea
4 files changed
+122 -125

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@@ -118,7 +118,7 @@ struct EmitterState {
uint32_t bda_pointer_function = 0;
uint32_t indirect_format_function = 0;
uint32_t indirect_format_geometry_function = 0;
std::map<std::array<uint32_t, 3>, uint32_t> indirect_buffer_load_functions;
std::map<std::array<uint32_t, 4>, uint32_t> indirect_buffer_load_functions;
uint32_t bvh_intersect_function = 0;
uint32_t gds_variable = 0;
uint32_t gds_length = 0;
@@ -540,7 +540,6 @@ uint32_t EmitF32BitsToF16RtzBits(EmitterState& state, uint32_t bits);
void EmitProgram(EmitterState& state);
void DefineGetBdaPointer(EmitterState& state);
void DefineIndirectBufferFormats(ValueEmitContext& ctx);
void DefineIndirectBufferLoads(ValueEmitContext& ctx);
void DefineBvhIntersect(EmitterState& state);
uint32_t GetBdaPointer(EmitterState& state, uint32_t address);
@@ -1026,53 +1026,50 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IndirectBufferAccess& b
return ConstructU32Composite(state, components, values);
}
uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IndirectBufferAccess& buffer) {
auto& state = ctx.state;
return EmitValueOrZeroIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
const auto buffer = PrepareIndirectBuffer(state, IndirectBufferArgs(ctx, inst), true);
const auto geometry = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, 4), geometry,
state.indirect_format_geometry_function, buffer.format);
const auto field = [&](uint32_t index) {
const auto value = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), value, geometry, index);
return value;
};
const auto bytes = field(0);
const auto component = Binary(
state, spv::OpUMod, TypeU32(state),
Binary(state, spv::OpISub, TypeU32(state), buffer.selector, ConstantU32(state, 4)), field(1));
const auto alignment = Unary(state, spv::OpUConvert, TypeU64(state), field(3));
const auto base = Binary(state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
Unary(state, spv::OpNot, TypeU64(state), alignment));
const auto address = Binary(
state, spv::OpIAdd, TypeU64(state), base,
Unary(state, spv::OpUConvert, TypeU64(state),
Binary(state, spv::OpIMul, TypeU32(state), component, field(2))));
const auto memory = AndCondition(
state, Binary(state, spv::OpINotEqual, TypeBool(state), bytes, ConstantU32(state, 0)),
Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), buffer.selector,
ConstantU32(state, 4)));
const auto raw = EmitValueOrZeroIfCondition(
state, AndCondition(state, memory, IndirectBufferInBounds(state, buffer, 0u, bytes, true)),
[&]() {
// Format alignment and component spacing keep every selected component within one DWORD.
const auto word = LoadBdaDword(
ctx, Binary(state, spv::OpBitwiseAnd, TypeU64(state), address,
ConstantU64(state, ~uint64_t {3})));
const auto byte = Binary(
state, spv::OpBitwiseAnd, TypeU32(state),
Unary(state, spv::OpUConvert, TypeU32(state), address), ConstantU32(state, 3));
return Binary(state, spv::OpShiftRightLogical, TypeU32(state), word,
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte,
ConstantU32(state, 3)));
});
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32(state), result,
state.indirect_format_function, buffer.format, buffer.selector,
component, raw);
return result;
});
const auto geometry = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, 4), geometry,
state.indirect_format_geometry_function, buffer.format);
const auto field = [&](uint32_t index) {
const auto value = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), value, geometry, index);
return value;
};
const auto bytes = field(0);
const auto component = Binary(
state, spv::OpUMod, TypeU32(state),
Binary(state, spv::OpISub, TypeU32(state), buffer.selector, ConstantU32(state, 4)), field(1));
const auto alignment = Unary(state, spv::OpUConvert, TypeU64(state), field(3));
const auto base = Binary(state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
Unary(state, spv::OpNot, TypeU64(state), alignment));
const auto address = Binary(
state, spv::OpIAdd, TypeU64(state), base,
Unary(state, spv::OpUConvert, TypeU64(state),
Binary(state, spv::OpIMul, TypeU32(state), component, field(2))));
const auto memory = AndCondition(
state, Binary(state, spv::OpINotEqual, TypeBool(state), bytes, ConstantU32(state, 0)),
Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), buffer.selector,
ConstantU32(state, 4)));
const auto raw = EmitValueOrZeroIfCondition(
state, AndCondition(state, memory, IndirectBufferInBounds(state, buffer, 0u, bytes, true)),
[&]() {
// Format alignment and component spacing keep every selected component within one DWORD.
const auto word = LoadBdaDword(
ctx, Binary(state, spv::OpBitwiseAnd, TypeU64(state), address,
ConstantU64(state, ~uint64_t {3})));
const auto byte = Binary(
state, spv::OpBitwiseAnd, TypeU32(state),
Unary(state, spv::OpUConvert, TypeU32(state), address), ConstantU32(state, 3));
return Binary(state, spv::OpShiftRightLogical, TypeU32(state), word,
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte,
ConstantU32(state, 3)));
});
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32(state), result,
state.indirect_format_function, buffer.format, buffer.selector,
component, raw);
return result;
}
uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
@@ -1135,15 +1132,12 @@ uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
auto& state = ctx.state;
const auto mem = ctx.Memory(inst);
if (mem.kind == IR::ResourceKind::IndirectBuffer && mem.formatted) {
return LoadIndirectFormattedX(ctx, inst);
}
return EmitValueOrDefaultIfCondition(
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU32Composite(state, components),
ConstantU32CompositeZero(state, components), [&]() {
if (mem.kind == IR::ResourceKind::IndirectBuffer) {
const auto function = state.indirect_buffer_load_functions.at(
{mem.data_bits, components, uint32_t(mem.coherent)});
{mem.data_bits, components, uint32_t(mem.coherent), uint32_t(mem.formatted)});
const auto args = IndirectBufferArgs(ctx, inst);
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, components),
@@ -1231,62 +1225,8 @@ void StoreWideShared(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
});
}
} // namespace
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU64(state), result,
state.bda_pointer_function, address);
return result;
}
void DefineIndirectBufferLoads(ValueEmitContext& ctx) {
auto& state = ctx.state;
for (const auto* block: state.program.blocks) {
for (const auto& inst: *block) {
const auto components = IR::BufferComponentCount(inst.GetOpcode());
if (components == 0u || inst.GetOpcode() == IR::ValueOpcode::ReadConstBuffer) continue;
const auto& memory = ctx.Memory(inst);
if (memory.kind != IR::ResourceKind::IndirectBuffer || memory.formatted ||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) continue;
auto [entry, inserted] = state.indirect_buffer_load_functions.try_emplace(
std::array {memory.data_bits, components, uint32_t(memory.coherent)}, 0u);
if (!inserted) continue;
const auto function = entry->second = state.builder.AllocateId();
const auto type = TypeU32(state);
const auto result_type = TypeU32Composite(state, components);
const auto signature = state.builder.Type(
spv::OpTypeFunction, result_type, type, type, type, type, type, type, type, type);
const auto name = "load_indirect_buffer_" + std::to_string(memory.data_bits) + "x" +
std::to_string(components) + (memory.coherent ? "_coherent" : "");
state.builder.AddName(function, name.c_str());
state.builder.AddFunction(spv::OpFunction, result_type, function,
spv::FunctionControlMaskNone, signature);
std::array<uint32_t, 8> args;
for (auto& arg: args) {
arg = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionParameter, type, arg);
}
EmitLabel(state, state.builder.AllocateId());
const auto result = LoadIndirectBuffer(ctx, PrepareIndirectBuffer(state, args, false),
memory.data_bits, components, memory.coherent);
state.builder.AddFunction(spv::OpReturnValue, result);
state.builder.AddFunction(spv::OpFunctionEnd);
}
}
}
void DefineIndirectBufferFormats(ValueEmitContext& ctx) {
auto& state = ctx.state;
const auto needed = std::ranges::any_of(state.program.blocks, [&](const IR::Block* block) {
return std::ranges::any_of(*block, [&](const IR::Inst& inst) {
if (inst.GetOpcode() != IR::ValueOpcode::LoadBufferU32) return false;
const auto& memory = ctx.Memory(inst);
return memory.kind == IR::ResourceKind::IndirectBuffer && memory.formatted;
});
});
if (!needed) return;
const auto type = TypeU32(state);
constexpr auto format_count =
static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u;
@@ -1358,6 +1298,57 @@ void DefineIndirectBufferFormats(ValueEmitContext& ctx) {
state.builder.AddFunction(spv::OpFunctionEnd);
}
} // namespace
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU64(state), result,
state.bda_pointer_function, address);
return result;
}
void DefineIndirectBufferLoads(ValueEmitContext& ctx) {
auto& state = ctx.state;
for (const auto* block: state.program.blocks) {
for (const auto& inst: *block) {
const auto components = IR::BufferComponentCount(inst.GetOpcode());
if (components == 0u || inst.GetOpcode() == IR::ValueOpcode::ReadConstBuffer) continue;
const auto& memory = ctx.Memory(inst);
if (memory.kind != IR::ResourceKind::IndirectBuffer ||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) continue;
auto [entry, inserted] = state.indirect_buffer_load_functions.try_emplace(
std::array {memory.data_bits, components, uint32_t(memory.coherent),
uint32_t(memory.formatted)}, 0u);
if (!inserted) continue;
if (memory.formatted && state.indirect_format_function == 0u) {
DefineIndirectBufferFormats(ctx);
}
const auto function = entry->second = state.builder.AllocateId();
const auto type = TypeU32(state);
const auto result_type = TypeU32Composite(state, components);
const auto signature = state.builder.Type(
spv::OpTypeFunction, result_type, type, type, type, type, type, type, type, type);
const auto name = "load_indirect_buffer_" + std::to_string(memory.data_bits) + "x" +
std::to_string(components) + (memory.coherent ? "_coherent" : "") +
(memory.formatted ? "_formatted" : "");
state.builder.AddName(function, name.c_str());
state.builder.AddFunction(spv::OpFunction, result_type, function,
spv::FunctionControlMaskNone, signature);
std::array<uint32_t, 8> args;
for (auto& arg: args) {
arg = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionParameter, type, arg);
}
EmitLabel(state, state.builder.AllocateId());
const auto buffer = PrepareIndirectBuffer(state, args, memory.formatted);
const auto result = memory.formatted ? LoadIndirectFormattedX(ctx, buffer)
: LoadIndirectBuffer(ctx, buffer, memory.data_bits, components, memory.coherent);
state.builder.AddFunction(spv::OpReturnValue, result);
state.builder.AddFunction(spv::OpFunctionEnd);
}
}
}
void DefineGetBdaPointer(EmitterState& state) {
if (!state.program.info.uses_dma) {
return;
@@ -675,7 +675,6 @@ void EmitProgram(EmitterState& state) {
}
DefineGetBdaPointer(state);
DefineIndirectBufferLoads(ctx);
DefineIndirectBufferFormats(ctx);
DefineBvhIntersect(state);
if (program.info.uses_swizzle) {
ctx.scratch_u32_variable = state.builder.AllocateId();