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shader: lower wave32 whole-wave UMin and UMax reductions to subgroup reductions
Co-authored-by: Senaxx <michelbeld@gmail.com> Co-authored-by: Mac <me@itsmemac.com>
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@@ -222,6 +222,7 @@ VALUE_OPCODE(Ballot, U32x4, U1)
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VALUE_OPCODE(ReadFirstLane, U32, U32, U1)
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VALUE_OPCODE(ReadLane, U32, U32, U32)
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VALUE_OPCODE(SubgroupUMinU32, U32, U32)
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VALUE_OPCODE(SubgroupUMaxU32, U32, U32)
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VALUE_OPCODE(WriteLane, U32, U32, U32, U32)
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VALUE_OPCODE(Permlane16U32, U32, U32, U32, U32, U1, U32)
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VALUE_OPCODE(PermuteU32, U32, U32, U32, U1)
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