graphics: add experimental Pro mode and linear PSSR

Co-authored-by: Joshua Jayasingh <joshuajayasingh08@gmail.com>
This commit is contained in:
nmzikandJoshua Jayasingh committed 2026-10-29 07:55:50 +01:00
1 parent 5e837a9bea
commit 651ef73a03
30 files changed
+1340 -278

No files matched your search

+5
View File
@@ -929,6 +929,11 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
}
}
void CommandProcessor::ProcessPssr(const Pssr::Request& request) {
EXIT_NOT_IMPLEMENTED(IsAsyncComputeQueue());
m_renderer.GetRenderExecutor().ProcessPssr(CurrentBuffer(), request);
}
void CommandProcessor::DispatchIndirect(uint64_t args_addr, uint32_t mode) {
EXIT_NOT_IMPLEMENTED(args_addr == 0 || (args_addr & 3u) != 0);
if ((mode & Pm4::COMPUTE_DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS) != 0) {