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graphics: collapse redundant Vulkan and command buffer types
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17 files changed
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-209
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@@ -70,8 +70,8 @@ static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
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return fail == replace_op || pass == replace_op || depth_fail == replace_op;
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}
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[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
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const DepthFormatPolicy& policy,
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[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const CommandBuffer& buffer,
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const DepthFormatPolicy& policy,
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bool has_stencil,
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uint32_t samples) {
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auto& graphics = buffer.GetGraphics();
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@@ -97,7 +97,7 @@ static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
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}
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// NOLINTNEXTLINE(readability-function-cognitive-complexity)
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void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
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void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer& buffer,
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RenderDepthInfo& r) {
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KYTY_PROFILER_FUNCTION();
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(void)submit_id;
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