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Log the game title id
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@@ -196,6 +196,10 @@ void Run(const RunOptions& options) {
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ClearDebugTextureFolder();
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PrintSystemInfo();
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std::string title_id;
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if (Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id) && !title_id.empty()) {
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Log::WriteToConsoleAndLog(fmt::format("Title ID: {}\n", title_id));
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}
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int ok = atexit(KytyClose);
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EXIT_NOT_IMPLEMENTED(ok != 0);
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