shader: remove redundant decoder and translator state

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nmzik committed 2026-09-08 21:26:59 +04:00
1 parent 80a18e82b7
commit 72963b01e1
13 files changed
+47 -85

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@@ -4328,7 +4328,7 @@ void TestNewShaderRecompilerCapturedVopcSdwaCmpxClass() {
Check(decoded.family == Decoder::Family::VOPC &&
decoded.opcode == Decoder::Opcode::V_CMPX_CLASS_F32 &&
decoded.opcode_id == 0x98u && decoded.word_count == 2u &&
decoded.raw_count == 2u &&
decoded.raw[0] == shader[0] && decoded.raw[1] == shader[1] &&
decoded.dst.kind == Decoder::OperandKind::ExecLo &&
decoded.src_count == 2u &&
decoded.src0.kind == Decoder::OperandKind::Vgpr &&