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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 00:12:40 +00:00
vr: add OpenXR headset output, VR tracker and VR controller input behind --vr (#1726)
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0cad4672e9
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17 files changed
+1637
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@@ -21,6 +21,7 @@
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#include "graphics/presentation/renderDoc.h"
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#include "kernel/pthread.h"
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#include "libs/errno.h"
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#include "libs/hmd2.h"
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#include "libs/libs.h"
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#include "loader/systemContent.h"
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@@ -51,6 +52,7 @@ constexpr int VIDEO_OUT_FALSE = 0;
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constexpr int VIDEO_OUT_BUS_TYPE_MAIN = 0;
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constexpr int VIDEO_OUT_BUS_TYPE_OVERLAY = 1;
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constexpr int VIDEO_OUT_BUS_TYPE_SUB = 2;
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constexpr int VIDEO_OUT_BUS_TYPE_HMD2_MAIN = 32;
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constexpr int VIDEO_OUT_FLIP_MODE_VSYNC = 1;
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constexpr int VIDEO_OUT_FLIP_MODE_VSYNC_MULTI = 4;
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constexpr int VIDEO_OUT_FLIP_MODE_SLAVE = 8;
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@@ -66,6 +68,7 @@ constexpr uint64_t VIDEO_OUT_REFRESH_RATE_59_94HZ = 3;
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constexpr uint64_t VIDEO_OUT_REFRESH_RATE_119_88HZ = 13;
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constexpr int VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_UNCOMPRESSED = 0;
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constexpr int VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_COMPRESSED = 1;
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constexpr int VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_HMD2 = 0x10;
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constexpr uint64_t VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY = 8;
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constexpr uint64_t VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED = 32;
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@@ -252,8 +255,9 @@ private:
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struct VideoOutDriver::Impl {
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public:
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static constexpr std::array VIDEO_OUT_BUSES {
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VIDEO_OUT_BUS_TYPE_MAIN, VIDEO_OUT_BUS_TYPE_OVERLAY, VIDEO_OUT_BUS_TYPE_SUB};
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static constexpr std::array VIDEO_OUT_BUSES {VIDEO_OUT_BUS_TYPE_MAIN,
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VIDEO_OUT_BUS_TYPE_OVERLAY, VIDEO_OUT_BUS_TYPE_SUB,
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VIDEO_OUT_BUS_TYPE_HMD2_MAIN};
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static constexpr int VIDEO_OUT_NUM_MAX = VIDEO_OUT_BUSES.size() + 1;
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Impl(uint32_t width, uint32_t height, Graphics::Presenter& presenter)
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@@ -516,6 +520,10 @@ static bool IsValidFlipMode(int mode) {
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mode == VIDEO_OUT_FLIP_MODE_SLAVE || mode == VIDEO_OUT_FLIP_MODE_MASTER;
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}
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// Set once the headset port shows eye images. The window then shows them instead of the main port,
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// so the picture is visible without a headset.
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static std::atomic<bool> g_headset_mirror {false};
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static int ReserveFlipRequest(VideoOutDriver::Impl& driver, int handle, int index, int flip_mode,
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int64_t flip_arg, FlipRequestSource source, uint64_t& request_id) {
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auto* video_out = driver.Get(handle);
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@@ -534,8 +542,10 @@ static int ReserveFlipRequest(VideoOutDriver::Impl& driver, int handle, int inde
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(video_out->slave_count != 0) != (flip_mode == VIDEO_OUT_FLIP_MODE_MASTER)) {
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return VIDEO_OUT_ERROR_INVALID_FLIP_MODE;
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}
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// The headset port can flip before its reprojection buffers are registered; those show blank.
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if (video_out->closing ||
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(!IsSpecialBufferIndex(index) && !video_out->buffers[index].Occupied())) {
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(!IsSpecialBufferIndex(index) && !video_out->buffers[index].Occupied() &&
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video_out->bus != VIDEO_OUT_BUS_TYPE_HMD2_MAIN)) {
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return VIDEO_OUT_ERROR_INVALID_INDEX;
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}
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if (!driver.GetFlipQueue().Reserve(*video_out, index, flip_arg, source, request_id)) {
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@@ -740,6 +750,9 @@ bool VideoOutDriver::Impl::Close(int handle) {
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master->slave_count--;
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}
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m_flip_queue.Cancel(config);
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if (config.bus == VIDEO_OUT_BUS_TYPE_HMD2_MAIN) {
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g_headset_mirror = false;
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}
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m_presenter.ClearLayer(config.bus);
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DeleteVideoOutEvents(flip_events, VideoOutEventKind::Flip);
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DeleteVideoOutEvents(pre_vblank_events, VideoOutEventKind::PreVblankStart);
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@@ -1066,16 +1079,19 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
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index = request->index;
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}
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const bool special = IsSpecialBufferIndex(index);
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bool special = IsSpecialBufferIndex(index);
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Graphics::ImageInfo source_info;
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uint32_t width = 0;
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uint32_t height = 0;
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bool current = false;
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bool premultiplied_alpha = false;
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bool hdr = false;
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bool headset = false;
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{
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Common::LockGuard lock(cfg->mutex);
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current = cfg->opened && !cfg->closing && cfg->generation == generation;
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headset = cfg->bus == VIDEO_OUT_BUS_TYPE_HMD2_MAIN;
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special = special || (headset && !cfg->buffers[index].Occupied());
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if (current && special) {
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width = cfg->width;
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height = cfg->height;
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@@ -1120,7 +1136,10 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
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frame = &m_presenter.PrepareBlankFrame(width, height, index == VIDEO_OUT_BUFFER_INDEX_BLACK,
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&buffer);
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} else {
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frame = &m_presenter.PrepareFrame(buffer, source_info, hdr);
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frame = &m_presenter.PrepareFrame(buffer, source_info, hdr, headset);
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if (headset) {
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g_headset_mirror = true;
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}
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}
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Common::LockGuard lock(m_mutex);
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@@ -1239,6 +1258,8 @@ bool FlipQueue::Flip(uint32_t micros) {
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[](const auto& a, const auto& b) { return a.cfg->bus < b.cfg->bus; });
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bool due = true;
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std::array<Graphics::Presenter::Layer, VideoOutDriver::Impl::VIDEO_OUT_BUSES.size()> layers {};
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size_t layer_count = 0;
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Graphics::Presenter::Frame* hidden = nullptr; // The main port behind the headset image.
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for (size_t i = 0; i < count; i++) {
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auto& r = requests[i];
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r.cfg->mutex.Lock();
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@@ -1246,10 +1267,22 @@ bool FlipQueue::Flip(uint32_t micros) {
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if (r.id == group) {
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due &= IsFlipDueLocked(*r.cfg, r.generation);
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}
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layers[i] = {r.frame, r.cfg->bus, r.premultiplied_alpha};
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if (r.cfg->bus == VIDEO_OUT_BUS_TYPE_MAIN &&
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g_headset_mirror.load(std::memory_order_relaxed)) {
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hidden = r.frame;
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} else {
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const bool headset = r.cfg->bus == VIDEO_OUT_BUS_TYPE_HMD2_MAIN;
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layers[layer_count++] = {r.frame, headset ? VIDEO_OUT_BUS_TYPE_MAIN : r.cfg->bus,
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r.premultiplied_alpha};
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}
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}
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if (due) {
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m_presenter.Present(std::span(layers.data(), count));
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if (hidden != nullptr) {
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m_presenter.Discard(*hidden);
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}
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if (layer_count != 0) {
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m_presenter.Present(std::span(layers.data(), layer_count));
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}
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if (requests[0].cfg->bus == 0) {
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Graphics::PerformanceOverlayRecordFlip(requests[0].cfg->width, requests[0].cfg->height);
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}
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@@ -1461,6 +1494,33 @@ KYTY_SYSV_ABI int VideoOutRegisterBuffers2(int handle, int set_index, int buffer
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if (option != nullptr) {
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return VIDEO_OUT_ERROR_INVALID_OPTION;
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}
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// The headset port takes reprojection buffers with a zeroed attribute. Each names its eye
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// texture, which is registered and flipped like a regular surface.
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const bool headset = ctx->bus == VIDEO_OUT_BUS_TYPE_HMD2_MAIN;
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if (headset != (category == VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_HMD2)) {
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return VIDEO_OUT_ERROR_INVALID_CATEGORY;
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}
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VideoOutBufferAttribute2 headset_attribute {};
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std::array<VideoOutBuffers, VIDEO_OUT_BUFFER_NUM_MAX> headset_buffers {};
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if (headset) {
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for (int i = 0; i < buffer_num; i++) {
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Hmd2::ReprojectionSurface surface {};
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if (buffers[i].metadata != nullptr ||
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!Hmd2::GetReprojectionSurface(buffers[i].data, surface) ||
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(i != 0 && (surface.width != headset_attribute.width ||
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surface.height != headset_attribute.height ||
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surface.pixel_format != headset_attribute.pixel_format))) {
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return VIDEO_OUT_ERROR_INVALID_VALUE;
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}
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headset_attribute.pixel_format = surface.pixel_format;
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headset_attribute.width = surface.width;
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headset_attribute.height = surface.height;
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headset_buffers[i].data = reinterpret_cast<const void*>(surface.address);
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}
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attribute = &headset_attribute;
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buffers = headset_buffers.data();
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category = VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_UNCOMPRESSED;
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}
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if (category != VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_UNCOMPRESSED &&
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category != VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_COMPRESSED) {
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return VIDEO_OUT_ERROR_INVALID_CATEGORY;
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@@ -1871,7 +1931,8 @@ static int ValidateOutputConfig(int handle, uint64_t mode, const VideoOutOutputO
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}
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}
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if (mode != VIDEO_OUT_OUTPUT_MODE_DEFAULT && mode != VIDEO_OUT_OUTPUT_MODE_119_88HZ) {
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if (mode != VIDEO_OUT_OUTPUT_MODE_DEFAULT && mode != VIDEO_OUT_OUTPUT_MODE_119_88HZ &&
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mode != Hmd2::OUTPUT_MODE_89_91HZ && mode != Hmd2::OUTPUT_MODE_119_88HZ) {
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return VIDEO_OUT_ERROR_UNSUPPORTED_OUTPUT_MODE;
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}
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