gpu: compile RDNA2 tessellation through native LS HS and TES stages

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nmzik committed 2026-09-14 06:58:32 +04:00
1 parent 6d1ba5870a
commit 7516068662
26 files changed
+1035 -161

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@@ -8,6 +8,7 @@ namespace Libs::Graphics {
struct ShaderStageRuntime;
vk::ShaderStageFlagBits NativeShaderStage(ShaderType stage);
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
VulkanMemoryBarrier MakeShaderAccessDependency();
VulkanMemoryBarrier MakeShaderWriteHazardDependency();