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renderer: replace generation retries with staged resource binding
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@@ -358,7 +358,6 @@ void CommandBuffer::FinalizeFence(bool reset_recording) {
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m_fence_waited = false;
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if (reset_recording) {
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ResetNativeCommandBuffer(m_slot->buffer);
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m_recording_generation++;
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}
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}
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if (reset_recording) {
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