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graphics: add opt-in ZMask support and launcher rendering options
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@@ -86,6 +86,7 @@ struct ConfigOptions {
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bool renderdoc_enabled = false;
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bool readback_linear_images = false;
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bool sync_raw_image_buffers = false;
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bool support_zmask = false;
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bool tessellation_enabled = false;
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bool trophy_enabled = true;
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uint32_t trophy_duration_seconds = 6;
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@@ -151,6 +152,7 @@ bool GpuAssistedValidationEnabled();
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bool RenderDocEnabled();
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bool ReadbackLinearImagesEnabled();
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bool SyncRawImageBuffersEnabled();
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bool SupportZmaskEnabled();
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bool TessellationEnabled();
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bool TrophyEnabled();
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uint32_t GetTrophyDurationSeconds();
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