shader: read S_MEMREALTIME from the host device clock shifted to about 100 MHz

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Senaxx authored and nmzik committed 2026-10-23 19:48:53 +02:00
1 parent 1ffaaa96b1
commit 77a8f30758
10 files changed
+104 -30

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@@ -43,6 +43,7 @@ struct GraphicContext {
uint32_t min_subgroup_size = 0;
uint32_t max_subgroup_size = 0;
uint32_t max_push_descriptors = 0;
uint32_t device_clock_period_ps = 0;
vk::DescriptorSetLayout image_heap_layout = nullptr;
vk::ShaderStageFlags required_subgroup_size_stages = {};
Common::Mutex queue_mutex;