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graphics: migrate Vulkan backend to Vulkan-Hpp
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@@ -3,8 +3,7 @@
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#include "common/abi.h"
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#include "common/common.h"
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struct VkSurfaceCapabilitiesKHR;
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#include "graphics/host_gpu/vulkanCommon.h"
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namespace Libs::Graphics {
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@@ -13,7 +12,7 @@ class CommandBuffer;
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struct VideoOutVulkanImage;
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struct PreparedFrame;
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VkSurfaceCapabilitiesKHR* VulkanGetSurfaceCapabilities();
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vk::SurfaceCapabilitiesKHR* VulkanGetSurfaceCapabilities();
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GraphicContext* WindowGetGraphicContext();
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