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graphics: support compute stores to 2D MSAA images
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@@ -680,6 +680,8 @@ if(BUILD_TESTING)
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --wait-until-safe-for-rendering-only)
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add_test(NAME depth_bits
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-bits-only)
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add_test(NAME msaa_storage
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --msaa-storage-only)
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add_test(NAME pm4_context_state
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
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add_test(NAME gpu_tiler
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