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shader: implement S_CMP_EQ_U64
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@@ -511,6 +511,7 @@ std::string OpcodeToString(Opcode opcode) {
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case Opcode::SCmpGeU32: return "s_cmp_ge_u32";
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case Opcode::SCmpLtU32: return "s_cmp_lt_u32";
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case Opcode::SCmpLeU32: return "s_cmp_le_u32";
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case Opcode::SCmpEqU64: return "s_cmp_eq_u64";
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case Opcode::SCmpLgU64: return "s_cmp_lg_u64";
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case Opcode::VNop: return "v_nop";
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case Opcode::VMovB32: return "v_mov_b32";
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@@ -1186,6 +1187,7 @@ std::string InstructionToString(const Instruction& inst) {
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case Opcode::SCmpLeI32:
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case Opcode::SBitcmp0B32:
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case Opcode::SBitcmp1B32:
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case Opcode::SCmpEqU64:
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case Opcode::SCmpLgU64:
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return WithUnsupportedReason(inst, fmt::format("0x{:08x}: {} {}, {}", inst.pc,
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OpcodeToString(inst.opcode).c_str(),
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