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renderer: align buffer synchronization flow
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@@ -89,6 +89,8 @@ private:
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const void* source, uint64_t size);
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[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
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uint64_t size);
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[[nodiscard]] bool SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
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uint64_t size, bool is_written, bool is_texel_buffer);
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[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
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[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
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void PublishDownloads(std::span<const DownloadRange> downloads);
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