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shader: fix invalid texture descriptors and add missing format
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@@ -72,6 +72,7 @@ enum class ChannelLayout : uint32_t {
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k32_32 = 11,
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k16_16_16_16 = 12,
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k32_32_32_32 = 14,
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k5_6_5 = 16,
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k5_5_5_1 = 17,
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k4_4_4_4 = 19,
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kBc1 = 35,
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