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renderer: expand rectangle lists with tessellation
Remove the legacy NGG rectangle workaround and its configuration toggle.
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06cbd602c1
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19 files changed
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-135
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@@ -10,7 +10,7 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv {
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class Builder {
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public:
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Builder();
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explicit Builder(uint32_t version = 0x00010300u);
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~Builder() = default;
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KYTY_CLASS_DEFAULT_COPY(Builder);
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@@ -39,6 +39,7 @@ private:
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static void AppendString(std::vector<uint32_t>& words, const char* text);
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uint32_t m_next_id = 1;
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uint32_t m_version = 0;
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std::vector<uint32_t> m_capabilities;
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std::vector<uint32_t> m_extensions;
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std::vector<uint32_t> m_ext_inst_imports;
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